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 In A Timely Manner 

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This is a second sample of my Level Design work, this time focusing more so on Puzzle Design. This level was created in Portal 2, using the game's in-built editor. Designing a Puzzle Level is an extremely nuanced endeavour, but it can be extremely rewarding and insightful as a game designer, and developer.

Please view my LDD for a more detailed analysis on the design and development process of "In a Timely Manner". You can also watch a video below!

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